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Styling / UI & Animation

React Three Fiber

React renderer for Three.js — build 3D scenes as React components.

Official site
Monthly cost
Free
Popularity
4/5
LLM knowledge
3/5
Difficulty
Medium
bundle: ~15kb (+ three)
#open-source#typescript

What React Three Fiber is good at

Strengths
  • +JSX for 3D
  • +Plays nicely with react-spring and Leva
  • +Huge helper library (drei)
Tradeoffs
  • Three.js bundle on top
  • React-only

Coding-agent prompt

You're using React Three Fiber. Follow these rules:

- Wrap 3D work in `<Canvas>` and compose scenes as JSX components.
- Reach for `@react-three/drei` for common helpers (OrbitControls, Html, useGLTF, Environment).
- Use `useFrame` for per-frame logic; never `useEffect` with requestAnimationFrame.
- `<Suspense>` your async assets — loaders are promises.
- Use `<primitive>` sparingly. Most of the time you want dedicated components that own their state.
- Hide the canvas on mobile when you can't deliver 60fps — perf matters more than perfection.

Popular pairings with React Three Fiber

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